The shot clock is actually at 30.9 per officials.If your point is correct then the shot clock would be 30.9 seconds to start out, not the case.
Incorrect
The shot clock is actually at 30.9 per officials.If your point is correct then the shot clock would be 30.9 seconds to start out, not the case.
Incorrect
Thanks for this. This would also imply the horn is manually sounded by the operator at 0 seconds. I would have thought it was automatic. But this proves DM's shot was late.Well, for fear of extending this one more post, let me correct my own error concerning rule 2, section 11, article 9. What I cited before was from the 2014-15 NCAA rule book. The 2015-16 rule book states:
Sound the shot-clock horn at the expiration of the shot-clock period. This shot-clock horn shall not stop play unless recognized by an official’s whistle. When the shot clock indicates zeroes, the shot-clock time has expired.
So, that's it. It's no longer the horn. "0" means "0".
The game clock shows decimals because of the rule that anything less than I think .3 requires a tip. You can not catch and shoot. I've seen this several times this year and the officials are consistent. Still in the hand at zero means no basket.There are not 30.9 seconds in a shot clock. There are simply 30.
When the clock reads 30, it does so for the entire second between 30 and 29. So when there are 29.1 seconds left, the clock reads 30. The same goes for the last second. The clock reads 1 until that full second has elapsed. The clock is also synced with the horn as it sounds when the clock turns zero in the NCAA. There is a manual horn button for players checking in and clock malfunctions. But the clock triggers the horn on shot clock vioaltions.
This whole thing started on a false premise that used the game clock as an example and they are indeed setup differently. The game clock changes to 1 second with exactly one second left. It then immediately changed to decimals instead of at the 0 mark this premise seems to be pushing.
The game started at approximately this time yesterday. That means this thread has endured for a little less than 22 hours. I suggest we find ways to make it continue into infinity so it can be the longest forum thread in the history of the world. I have my popcorn in hand.
When you say it started a little less than 22 hours ago, do you mean that timer started at exactly zero hours and the first hour didn't occur until 60 minutes later, and that after an additional 59 minutes the thread would still be an hour long, but just one minute later it would be two hours long?
You know you're on a Purdue board when people are dissecting technical stuff like this just for the fun of it!The game started at approximately this time yesterday. That means this thread has endured for a little less than 22 hours. I suggest we find ways to make it continue into infinity so it can be the longest forum thread in the history of the world. I have my popcorn in hand.
But no one has discussed the 1/2 life of the power source as it relates the latency between the output from the power source and the display of the clock readout .... yetYou know you're on a Purdue board when people are dissecting technical stuff like this just for the fun of it!
watching it live at mackey i thought it was good. watching the replay there i thought it was good. tried to watch it on btn replay but of course they fast forwarded ahead of that shot. glad it didnt have any influence on the outcome. the refs need to go back and learn what traveling is tho. they missed happ several times with happy feet but sure knew what it was when we did it
You know you're on a Purdue board when people are dissecting technical stuff like this just for the fun of it!
At the exact moment a game clock hits :00, there is actually :00.9+ seconds left. In other words, there is virtually one full second remaining. How does nobody in the media understand this concept? You can see it on the full game clock as :00.9, but the shot clock doesn't display the decimal so, somehow, announcers think that time simply doesn't exist? Had the decimals been displayed, you would've seen Mathias get that shot off in time.
If officials aren't gonna use the buzzer to determine when time actually runs out (which is accurate), then I guess we need to either add a decimal to the shot clock or a light outline to the shot clock like they have for the backboards connected to the game clock.
Most gyms including IU have a red light that goes off when the shot clock expires. Do we need to take up a collection to buy Mackey a couple of those? Takes the guess work out of it.
The way I understand this whole process to work. The processor sends a signal to the shot clock and/or horn-lights etc.Okay, let's make sure we are all on the same page:
That non-basket made no difference in the outcome of the game.
- Purdue has a synchronized buzzer and light that goes off when the shot clock hits 0.000.
- The ball was still in Mathias' hands when the buzzer/light went off.
- The referees made the right call in disallowing the basket.
- Time for this informative thread to die.
Okay, let's make sure we are all on the same page:
That non-basket made no difference in the outcome of the game.
- Purdue has a synchronized buzzer and light that goes off when the shot clock hits 0.000.
- The ball was still in Mathias' hands when the buzzer/light went off.
- The referees made the right call in disallowing the basket.
- Time for this informative thread to die.
The way I understand this whole process to work. The processor sends a signal to the shot clock and/or horn-lights etc.
The processor is located at the scorers table which is some 15 meters from the horn/clock. Light travels at roughlt 300,000,000 m/s.
Therefore I estimate the processor actually hit zero at 5 x 10 to the -8 before the buzzer sounded and/or the clock read 0. I therefore believe the shot was no good. We still won the game. Yippie.
You're forgetting there's likely a solid state relay inside the clock which will send an output signal to the processor first telling it the clock is at 0.0. The processor then will create an output for the horn. That's even more time! Now we're on to something...
The way I understand this whole process to work. The processor sends a signal to the shot clock and/or horn-lights etc.
The processor is located at the scorers table which is some 15 meters from the horn/clock. Light travels at roughlt 300,000,000 m/s.
Therefore I estimate the processor actually hit zero at 5 x 10 to the -8 before the buzzer sounded and/or the clock read 0. I therefore believe the shot was no good. We still won the game. Yippie.